

Test allocating memory until it fills up.ĭisplay the contents of the memory cache GCache.ĭisplay a list of unused native function ids.ĭuring game play, edits the properties of the nearest actor belonging to that class. Triggers all actors with the given event. It also allows veiwing the demo from any bot's/player's perspective in the demo.Ĭhange to a certain track in the song (0: ambient, 1: action, 2: suspense).Ī3D 2.0 maximum number of reflection polygonsĪlso see the LOD Tech Notes for mesh LOD console commands.įor the rest of the statistics commands see Console Commands/Stats Console Commands (UT)Īdditional debugging commands that are not covered in Console Commands/Admin Console Commands or Console Commands/Cheat Console Commands. * ?3rdperson lets you fly around a first person demo as a spectator. * ?timebased gives a smoother playback if the playback machine is significantly slower than the recording machine. This option is assumed if timedemo 1 is enabled. * ?noframecap plays the demo back as fast as possible. Example: demoplay mydemo?3rdperson?timebased Identify your CPU speed, useful for machines which don't autodetect their speed properly. the HUD and crosshairs are not present while in 3rd person view.Īdds X number of bots to the current game.Ĭancels an OPEN command in progress that is trying to connect to a network server. (re-enter the command to disable.I recomend that you activate the "FLY" command beforethis one.)Ĭhanges the view to 3rd person. Player is not affected in any manner by any form of damage even though the HUD flashes and you hear the PlayerDamage sound. Also gives the player immunity to the damage normally recived from LavaZones, SlimeZones, WaterZones and so on. This command functions like spectator mode so you can still pick up items interact with the enviorment/bots and so on.Įnables the player to walk through solid surfaces. meaning, if you reactivate the game while you're next to a bot, they will attempt to kill you without warning.)Īllows you to "fly" around the map.

if a given actor was in the middle of executing an action when the game was paused, it will resume the action from where it was cut-off. (re-entering the command will un-pause everything. closer than you would be able to in-game. if a player discharges a weapon, the weapons "ammo actor" will spawn, but not accelerate, thus allowing you to closer examine rockets, flak shells, ripper blades etc. Pauses all bots, actors, events, movers, effects and anything else that is not a player. Shows what bots in viewclass are thinking.

#The surge 2 console commands full
Not really used.Īdds all weapons except redeemer to the inventory and full ammo for each of them. Takes the name of a class that extends "menu". Makes a selected player number the view target. For example, menucmd 1 0 brings up the Unreal Tournament server browser. Perform an UnrealTournament menu command. To pop up the console, press ~ (tilde) or use the quick console (which displays a single line) that is available through the Tab key.
